#ifndef GAME_H_INCLUDED
#define GAME_H_INCLUDED

#include "AppDelegate.h"

class MyScene;
class MainMenuScene;
class DifficultyMenuScene;
class ScoresMenuScene;

class MainGameScene;
class GameLayer;
class GameWinLayer;

class GameDimensions;
class GameModel;

class UserScores;
struct RecordData;



#endif // GAME_H_INCLUDED
